前索尼高管自曝"嫉妒"《古墓丽影》:曾想争取PlayStation独占 却见它签给了世嘉土星

发表时间:2026/09/01 00:00:00  来源:Time Extension  作者:佚名  浏览次数:6  

  前索尼高管自曝"嫉妒"《古墓丽影》:曾想争取PlayStation独占 却见它签给了世嘉土星
  Ex-Sony Boss "Wanted" Tomb Raider on PlayStation, Reveals Sega Saturn Exclusivity Jealousy

  2024年12月4日
  Dec 4, 2024

  前PlayStation高管肖恩·雷登(Shawn Layden)近日在Eurogamer的一档播客节目中坦言,当《古墓丽影》初代于1996年问世时,他曾一度"嫉妒"不已。他原以为这款由Core Design打造、理应成为PlayStation标志性作品的游戏,最终却因世嘉的抢先签约而成了世嘉土星(Sega Saturn)的独占
  Former PlayStation boss Shawn Layden has admitted that he was "jealous" when Tomb Raider launched back in 1996, recalling how he had wanted the game on PlayStation — only for the team to sign with Sega and make the first instalment a Saturn exclusive.

  在采访中,雷登回忆道,尽管《古墓丽影》最终成为了PlayStation一代的传奇作品之一,但在其诞生之初,世嘉凭借土星与开发商达成的协议抢占了先机。"我当时心里想的是'真希望它是我们在PlayStation上的作品',"他说。"结果他们却签给了世嘉土星。"
  During the interview, Layden recalled that although Tomb Raider would eventually become one of the PlayStation generation's legendary titles, at its birth Sega had got there first, striking a deal with the developer for the Saturn. "My thought was, 'Gosh, I wish that was on PlayStation for us,'" he said. "And they signed to Saturn instead."

  据雷登所述,初代《古墓丽影》的土星独占成为他心头挥之不去的执念,而他最终也只能接受这一现实。不过,这款游戏后来不仅登上了PlayStation,还成为主机历史上最具影响力的动作冒险系列之一,Square在多年后更是将其视为旗下重磅IP。
  According to Layden, the Saturn exclusivity of the first Tomb Raider became a lingering preoccupation for him, and he ultimately had to accept the situation as it stood. In the end, however, the game not only arrived on PlayStation but also went on to become one of the most influential action-adventure franchises in console history, later seen as a major IP by Square.

  需要说明的是,Core Design虽然曾一度希望初代能够多平台发行,但世嘉提供的协议最终让它成为土星的独占首秀。也正是这份机缘,让《古墓丽影》的后续作品在PlayStation上大放异彩,成就了一段跨越数十年的经典传奇。
  It is worth noting that while Core Design had once hoped the first game could ship across multiple platforms, the deal offered by Sega ultimately made it a Saturn launch exclusive. It was this twist of fate that allowed subsequent Tomb Raider entries to shine on PlayStation, cementing a classic legacy that has endured for decades.

【<a href=古墓丽影网站】前索尼高管忆古墓丽影主机之争" src="http://www.xn--viqq1l1oe7qi.net/trcn/tupian/00/2026/129/01.jpg" width="900" />


  (消息来源:Time Extension,核心采访来源Eurogamer,2024年12月4日)

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